Haroldur

an evolving character concept.

Description:

STR: 10 | DEX: 12 | CON: 16 | INT: 17 | WIS: 18 | CHA: 11

HP: 80 AC: 20 Initiative: +1

Fort: 9 | Ref: 4 | Will: 13

Equipment

Skills

Acrobatics +5 (+8 without armor) | Diplomacy +13 | Heal +12 | Knowledge (Arcana) +11 | Knowledge (History) +7 | Knowledge (Planes) +7 | Knowledge (Religion) +11 | Perception +11 | Profession (Orator) +9 | Sense Motive +15 | Spellcraft +14 (+18 if casting defensively)

Feats

Combat Casting | Still Spell | Point Blank Shot | Scribe Scroll | Words of Law | Word of Authority

Special Abilities

Aura: Lawful | Domain: Death | Domain: Magic | Bonded Ring | Channel Negative Energy: 2d6/ 3 x day/ DC12

Additional Items
  • golden amulet (worth 250 gp)
  • chalice (worth 350 gp)
  • ruby (worth 500 gp)
  • bag of diamonds (worth 150 gp)
  • 600 gp
  • 750 pp

Arcane Spells

Spellbook
  1. Chill Touch | Enlarge Person | Expeditious Retreat | Feather Fall | Magic Missile | Protection from Good/Evil/Law/Chaos | Shield | True Strike
  2. Blur | See Invisibility

Arcane DCs:

Level DC Spells/day Bonus
0 13 4 o
1 14 3 1
2 15 2 1

Default configuration:

  1. First-level spells
    1. Feather Fall
    2. True Strike
    3. True Strike
    4. Shield
  2. Second-level spells
    1. Blur
    2. Blur
    3. See Invisibility

Divine Spells

Domains
  • Death
    • Bleeding Touch – 1d6 rounds (1/2 cleric level) 7x/day
  • Magic
    • Hand of the Acolyte (30 ft.)

Rebuke Undead 6x/day | 3d6 dmg. (30’ radius) | 5 HD | DC 17

Divine DCs:

Level DC Spells/day Bonus
0 14 4 o
1 15 4 1
2 16 3 1
3 17 2 1

Default configuration:

  1. First-level spells
    1. Cause Fear
    2. Bless
    3. Bless
    4. Shield of Faith
    5. CLW
  2. Second-level spells
    1. Death Knell
    2. CMW
    3. CMW
    4. Hold Person
  3. Third-level spells
    1. Death Ward
    2. Prayer
    3. CSW

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Bio:

Haroldur

Pathfinder Greycloak Campaign EdwardM